The Wardery Map
Check in at a place you're standing in to claim it. Come back and check in again: whoever checks in most at a place holds it. Hold 3 places within 1 km of a cathedral or castle and that landmark is yours too.
How the Wardery Works
An optional game for members who like exploring. Everything else on FindTheCool – finding places, rating them, saving them, building Crawls – works without it, and playing takes one person: no team needed.
- Check in at a place you're standing in. That claims it, and it's a real visit on the record.
- Check in again when you're back. Each day counts as one visit, and whoever has the most visits in the last 30 days holds the place.
- Every place you claim fills in your map. It grows with every place you've really been to.
That is the whole game. The big goal is a landmark: hold 3 places within 1 km of a cathedral or castle and the landmark is yours, with a crown on the map. The rest turns up one rule at a time as you play.
The full rules
The full rules
The Wardery turns real visits into a living record. Check in at a place you're standing in to claim it, check in again when you come back, and the titles follow.
The titles
- First to find
- The very first person ever to rate this place. It's theirs for good and can never be won again.
- Holder
- Whoever has the most visits here in the last 30 days. If two people are level, the holder keeps it.
Landmarks
The cathedrals and castles are landmarks. Hold 3 of the places within 1 km of one and it's yours, with a crown on the map: gold when it's yours, red when it's someone else's. There's nothing to press. If two people hold 3 or more, whoever holds the most has it (level on places, more visits wins). It stays yours while you keep holding 3. The first person ever to find a landmark is remembered on it for good. A landmark with fewer than 3 places listed within 1 km can't be won until more are added.
The small print
- Distance
- You must be within 75 m of a place to check in.
- Once a day
- A check-in at a place you've already claimed counts once every 20 hours or so. Pressing again straight away does no harm; your claim simply stands.
- Pace
- Up to 4 new places claimed every 10 minutes. That's plenty for a real Crawl, but not for a script.
Drawing the map…
Map key
- You hold it
- You hold it, but someone is level with you
- Someone else holds it
- Nobody holds it yet
- You’ve checked in here
- Ground you’ve explored (it never shrinks)
- Landmark: a cathedral or castle
- A crown: someone holds the landmark (gold if it’s you)
Yours
Someone else’s
Nobody yet
Who holds what: teams and landmarks
Your Map
Your map is your own record of exploring: places you know, places you've claimed, and how much of each town you've really been to. Log in to see yours.
- Places known
- 0
- Places you hold
- 0
- Places you found first
- 0
- Landmarks held
- 0
Check in somewhere and your map starts filling in.
See all
What is your map?
Your map shows the places you have really been to. Nobody can give it to you: every place you check in at fills in a little more of it.
Monthly Winners
On the 1st of each month, whoever holds the most places in each town goes on the roll.
Nobody holds a place yet this month. Check in somewhere to lead your town.
The first winners go on the roll on 1 November.
Landmark walks: three routes to try later
Landmark walks
The cathedrals and castles are landmarks: hold 3 of the places within 1 km of one and the landmark is yours. The three routes below each start at a landmark and walk the places around it; walk them like any Crawl. 479 landmarks are on the map; use the routes as a starting point for your own.
Team table: an optional quarterly league for groups
Team table
Teams are the friend groups from your Profile, and every group counts as one; none of this is needed to play. Each quarter, each team's claims are added up into one table. Only this table resets each quarter; nothing of your own is touched by it.